Scottish by birth, Alexander Selkirk lived between 1676 and 1721, and led an adventurous life like few others. Brawler and undisciplined in his youth, he was a member of the crew of William Damplier, a privateer operating under the English navy, aboard Thomas Strandling’s ship, the Cinque Ports. He joined the crew on the 1703 […]

Mechanics and rum
During the initial conception of the game, while we’re developing the basic mechanics and imagining their future variations, we were also working on the setting of the game – pirates! In our research, we looked into the history of Grog, the typical drink of sailors at the time. On long sea voyages, water tanks would […]

The Game’s Spirit
“Marco was indeed a rascal to have cannonaded me at that moment” “Francesco was really lucky to bring down the Kraken, the fame he gained favoured him and from there he went on to victory.” Have you ever noticed when, at the end of an evening, you find yourself talking about the evening itself, as […]

The Beginning
Scourge of the Seas is a project born among friends a couple of summers ago. Marco, an avid anime consumer and game building enthusiast, had started to create games for his own and other people’s enjoyment. One of these games, however, struck for its setting and some game mechanics that made it a perfect board […]